Electronic Arts

Vancouver, Canada

Associate Software Engineer, UFC 3

September 2017 - April 2018

My name is in the credits of a game purchased by millions! What a fun fact I can now say about myself because of my time at EA.

On UFC 3 I got to work on all things UI:

The last point was key for more creative experiences such as adding light feedback to indicate when you’ve reached the end of a menu for accessibility purposes.